Diablo Immortal Goes the 2022 Way: A Bit of a Delay, a Lot of Excitement
What’s the Deal?
- Blizzard is making big changes to PvE, PvP and controller support, so the launch has slipped to 2022.
- Some people suspect the recent studio drama may have contributed, but Blizzard’s real focus is sharpening gameplay.
Raid Alert!
In their latest blog, Blizzard announced that Diablo Immortal will add raids to its PvE lineup. Eight‑player drops mean parties of up to 8 can tackle epic challenges—think of it as a mobile guild‑style adventure.
Early Balancing? A Kinda Problem
- With the game still in alpha, balancing PvP is a touch premature, and that’s another reason to pause the release.
- But maybe that gives us time to fine‑tune the combat meta before the big launch.
Current Game State
Unlike the endless tweaking seen in World of Warcraft or Overwatch, Diablo Immortal still has a modest player base, so expectations need temper.
Why the Buzz Isn’t Just Drama
- Despite corporate chatter, the game hasn’t turned into another run‑of‑the‑mill mobile title.
- The closed alpha gave us a taste that we seriously enjoyed—proof that the devs are on fire.
Cheers to the Team
Give a round of applause to the folks grinding it out on the title. We’re all pumped for more good news coming from the studio.
