Stealth Unleashed: How Assassin\’s Creed Mirage, Infinity, and Codename Red Fit Together

Stealth Unleashed: How Assassin\’s Creed Mirage, Infinity, and Codename Red Fit Together

What Ubisoft Had to Say About the Future of Assassin’s Creed

Last weekend was a whirlwind of gaming buzz—Disney, Marvel, Ubisoft, and Sony all threw in new releases, livestreams, and a hefty dose of hype. If you survived the avalanche of teasers, congratulations. If you’re still dawdling figuring out what “Infinity,” “Mirage,” or “Codename Red” actually means, you’re not alone.

Ubisoft’s Forward Stream: A Quick Cheat Sheet

  • Infinity – Think of it as the big, bold roadmap that promises a long‑term, evolving ripple through the whole franchise. Ubisoft hinted that it’s not a single title but a whole ecosystem that could keep spotlighting the series for years to come.
  • Mirage – That’s the “transitional” phase, the brush‑stroke bridge between what’s called “Revolution” and the next chapter. Picture a big leap forward, but with a soft landing—think of it as the midway point where themes, mechanics, and technology stack together.
  • Codename Red – The disguised name for the next big title slated to rock the mainline. It’s a way of keeping the super‑secret sauce under wraps while telling us the story will get hot, intense, and absolutely relentless.
  • Other Jargon – Anything else thrown around—like “Artistic Heritage” or “Narrative Phasing”—is basically Ubisoft’s way of saying “we’re on it, stay tuned, and you’ve got nothing to worry about.”

Why This Matters

In the end, Ubisoft’s last‑minute shoutout was all about reassuring fans that Assassin’s Creed will keep its heart, its swagger, and its global impact, even if the delivery timeline feels a bit like a roller‑coaster ride. With Infinity as the long‑term vision and Mirage as the stepping‑stone, the studio aims to keep the storyline fresh while preserving the core gameplay that made us all fall in love with the iconic swords and stealth tactics.

TL;DR

When Ubisoft said Infinity, Mirage, or Codename Red, it was like the silent drumbeat behind the biggest cliffhangers. Infinity = long‑term plan; Mirage = the in‑between sandbox; Codename Red = the next big, fiery installment they’re cooking up. Tune in, because the saga is meant to stay hot, thrilling, and, most importantly, fully playable.

So that’s the lowdown—the buzz from Ubisoft’s forward stream, boiled down to its prime ingredients. Now go grab your console, fire up some coffee, and get ready for what’s next in the world of Assassin’s Creed. Good luck meeting those quest files—your future fan self will thank you.

Assassin’s Creed Mirage

Mirror’s Rise: Meet Basim, Baghdad’s Own Gadgeteer Assassin

Picture a cinematic trailer that feels like a blockbuster, and you’ve got Mirage—the newest hit in the Assassin’s Creed saga. The game zeroes in on whatever a young, street‑wise thief named Basim Ibn Is‑Haq becomes after discovering he’s destined to don the cloak of an Assassin.

Diving Back in Time

  • Basim’s escapades happen 20 years before the chaos of Valhalla, meaning the world of Assassins isn’t the slick, “plot‑perfect” version you’re used to.
  • In this era, they’re officially dubbed Hidden Ones—pretty dull, we hear, but it gives a gritty feel to the story.

Gear Up for the Ultimate Arsenal

True to Creed’s reputation for throwing a gadget buffet at you, Mirage provides the franchise’s most expansive weapon and tool collection yet. Basim travels with his trusty sidekick—a soaring eagle named Enkidu—snatching clues, triggering secrets, and proving his worth as a blade‑wielder.

Secrets, Parkour, and Stealth Come First

Developers hint that the core Assassin mechanics are getting a facelift: think more fluid parkour, tighter stealth tactics, and a sharper focus on classic Creed vibes—especially when compared to the fun‑filled chaos in Odyssey or the sprawling combat in Valhalla.

Release Date Sneak Peek

  • All the juicy details point toward a 2023 launch, but the exact date is still a mystery.

In a nutshell: Mirage is a nostalgic, stylish throwback with a dash of modern flair. It’s a chance to dive once again into the streets of ancient Baghdad, armed with the wildest arsenal since we’ve known the creed, and all while having a blast on the rooftops with an eagle as your co‑pilot.

Assassin’s Creed Infinity, Codename Red (and Codename Hexe)

Mirage, Infinity and the Next‑Gen Assassin’s Creed Hub

What’s actually happening?

  • Mirage is the latest mainline entry, a straightforward continuation of the series.
  • Assassin’s Creed Infinity isn’t a new game—it’s a conceptual platform that Ubisoft plans to use as the foundation for future titles.
  • Think of Infinity like a social media hub

    It’s essentially Ubisoft’s take on the Battle.net portal that Activision Blizzard uses:a central launcher that gives you instant access to all related games, plus a fresh, unique multiplayer mode that lives separately from the main story.

    Titles that will sprout from this hub

    Codename Setting Description
    Red Feudal Japan A full‑blown game that dives deep into samurai culture and history.
    Hexe 16th Century England A supernatural adventure unlocking the mysteries of witchcraft.

    Both will be standalone releases, standing proudly next to Mirage on the Infinity network.

    Release timeline: A mystery in the making

  • No official dates yet—tidbits about Mirage hint that Red and Hexe are aimed for 2024 or later.
  • Until Ubisoft drops a concrete schedule, we’re left guessing.
  • TL;DR: Mirage is a clear sequel. Infinity is a hub that will host new games like Red (samurai faces) and Hexe (witchy England). Release dates are still secret, but expect 2024‑plus.

  • This version keeps the info handy, adds a touch of humor, and feels like a warm chat rather than a dry report.*
  • Assassin’s Creed: Codename Jade

    Jade: A Mobile RPG that’s More Surprising Than Your Grandma’s Secret Recipe

    When we last checked, the Codename slate seemed crowded with titles like Red and Hexe. But here comes Jade—an oddball that jumps into the mobile RPG space and throws us a curveball.

    Why you should keep an eye on an “upcoming” release

    • No fixed launch window: Fancy you’re planning a launch schedule—well, Jade has none. That means we’re all in a bit of suspense, tickling the imagination.
    • Set in feudal China, 215 BC: Picture a dusty bamboo forest and sword‑slicing assassins—now put that in pixel-perfect mobile graphics.
    • Customisation overload: Your assassin can rock a new cape, swap a blade, or even change their hoodie. The trailer shows glimpses but leaves the gameplay mystery to the future.
    • Looks good, maybe good enough: The trailer flashes a clean UI and sharp animations. For a mobile game, that’s impressive.

    What fans can expect when the full launch drops

    Even if our curiosity is satisfied (and your thumbs are ready for action), the final product will probably deliver some surprises:

    • Dynamic combat that tests your reflexes—think “idle” tutorials for a real hero.
    • Choices that shape the storyline—because who doesn’t want a branchy roadmap in a mobile set ‘t in 215 BC?
    • Regular content drops—so the game stays fresh, just like your fav playlist.

    Fighting the doubts

    It looks a bit like a deluxe smartphone side‑kick—no release date, so we’re trading speculation for request of fantasy. But those who bought Secretlab’s Assassin’s Creed chairs for their desk might also want to grab this mobile adventure when it finally lands.

    In short:

    Jade is a unique mobile RPG waiting to surface. With its Chinese setting, killer customization, and that pixel‑perfect vibe, it’s worth the wait—so keep an eye on it and let your phone’s storage breathe a little.