China Moves to Cut Online Gaming Amid Rising Myopia Concerns – China News

China Moves to Cut Online Gaming Amid Rising Myopia Concerns – China News

China’s Gaming Shake‑Up: Eyes on the Future

When President Xi Jinping rolled out a new “important directive” last Thursday, the tech world got ready for a whirlwind. He’s picking the little ones’ eyesight as the flagship of his plan—yes, we’re talking about youth myopia, not the internet’s biggest firms.

What the New Rules Mean

In a joint statement from eight ministries, the fate of online game licences was put on the line:

  • Gross total number of internet games will be capped.
  • Teams aiming for the next big hit will need to break a new licence bar.
  • An age‑appropriate alert system will be rolled out.
  • There will be strict limits on gaming hours for kids.

The result? A wave of anxiety that sent stock prices crashing faster than a teenager unplugging their phone after homework.

Stocks in the Red Zone

In the first morning of trading, the Chinese gaming sector saw a sharp slide:

  • Tencent dipped over 5 % in Hong Kong.
  • Perfect World Co, once a NASDAQ darling, sank roughly 9 % in Shenzhen.
  • Smaller devs weren’t spared—Youzu Interactive fell ≃8 %, Sichuan Xun You dropped ≃8 %.
  • Ourpalm Co was not far behind, sliding ≈6 %.

Why Myopia Is a Big Deal

Official Xinhua reports that myopia is hitting students younger than ever. The health crisis is a real eye‑sore for the nation, threatening both physical and mental wellbeing.

Since May, no new local titles have gotten the thumbs‑up, and since February, no foreign game has cleared the canyon of approvals. The National Radio and Television Administration keeps the online list as tight as a piano lid.

Bottom Line: Gaming’s New Look

It’s a tough pill for game developers, but it’s a big step toward protecting children’s vision. China’s gaming world has officially switched from binge‑watching to “brief‑watching.” Let’s hope future gamers remember to look up and see the world beyond pixels.