Critical Role’s Hot New D&D Adventure: “Call of the Netherdeep” Is About to Drop
Hey D&D fans, listen up! Matthew Mercer—the mastermind behind the ever‑awesome Critical Role series—has teamed up with Wizards of the Coast to craft the first full‑length campaign book set in the beloved Exandria universe. And let’s be real: it’s only going to make the classic tabletop game cooler than ever.
What’s Inside the Book?
- Seven epic chapters filled with twists, exploration, and more danger than a dragon’s breath.
- Brand‑new creatures that will make your dice roll faster than a snarky goblin teaching a class.
- Fresh magic items that look as awesome as a wizard’s spellbook and as useful as a compass in a swamp.
- Vibrant poster map—because you’ll want to hang it up and stare at it between sessions.
- New rival NPCs that will feel like friends or frenemies depending on your DM’s mood.
Exandria Vibes
Think of this module as a direct invite to step into Critical Role’s world. If you’ve watched the long campaigns, you’ll spot callbacks—like the familiar names and places—just waiting to surface. It’s a game‑plan that’s unmistakably CR‑style, so you can literally feel the vibe of the adventurers on screen while you’re in your own game.
Leveling Up
From level 3 all the way to 12, you’ll experience a journey that’s longer than a sitcom season, with perilous plot twists every few pages.
Release & Purchasing
Mark your calendars: March 15, 2022 is the official drop date, published by Wizards of the Coast. You can pre‑order now for US$49.95 (or S$67.40 if you’re playing in Singapore). That’s just a bit more than a month’s rent, but a month’s worth of epic adventures!
And…
When you’re done navigate the Netherdeep, you might want to check out the Rockstar remastered GTA trilogy on your next break. Hey, inspiration can come from anywhere!
